仙魔无双SDK
面向策划逻辑制作的游戏开发包
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护盾模板 更多...
函数 | |
function | OnCheckCondition (pSrcObj, nCasterID, nDamageReceiver, nMaxValue) |
触发护盾添加的逻辑检查 更多... | |
function | OnAttached (pSrcObj, nCasterID, nDamageReceiver, nMaxValue) |
护盾被添加 更多... | |
function | OnDetached (pSrcObj, nCasterID, nDamageReceiver) |
护盾被移除 更多... | |
function | OnSuck (pSrcObj, nCasterID, nAttackerID, nDamageReceiver, nDamage) |
护盾吸收伤害 更多... | |
function | OnBroken (pSrcObj, nCasterID, nAttackerID, nDamageReceiver, nMaxValue) |
护盾被击破 更多... | |
护盾模板